Static Dress & Alex Constante on their Game Boy game, and closing the book on Rouge Carpet Disaster

Ask anyone to make sense of Static Dress, and they probably won’t be able to manage it. It seems to be the case by design - the band launches some exciting singles, before revealing that it all feeds into the story of a comic book. They release an album only to extend it, and when everyone thinks they’ve seen the end, it gets two redux EPs that tack on eight blistering remixes that twist and contort existing tracks into goth-rock belters and crunchy DnB floor-fillers.

Static Dress rejects the norm at every turn, and as they come away from supporting alternative heroes Bring Me the Horizon on a huge arena tour, it’s clear that even at the height of their powers, they’re not willing to turn away from closing their latest chapter in style.

Their latest announcement was one that truly leapt out of nowhere, and yet, made all the sense in the world. Rouge Carpet Disaster: The Video Game, a visual and interactive culmination of the aesthetics of Static Dress’ most successful record cycle yet, is coming straight to the Game Boy Colour. No emulations, no tricks - it is exclusive to the 1998 handheld, and won’t be offered in any other format, packaged in the holographic packaging that you remember from yesteryear. So how exactly has this happened? And why, against all odds, does a move so off-the-wall feel so right for Static Dress?

Read the full interview with Olli Appleyard and Alex Constante on GGRecon.com.

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